The Role of Game Theory in Human Computation Systems

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The Role of Game Theory in Human Computation Systems

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Title: The Role of Game Theory in Human Computation Systems
Author: Jain, Shaili; Parkes, David C.

Note: Order does not necessarily reflect citation order of authors.

Citation: Jain, Shaili, and David C. Parkes. 2009. The role of game theory in human computation systems. In Proceedings of the ACM SIGKDD Workshop on Human Computation : June 28, 2009, Paris, France, ed. P. Bennett, 58-61. New York: ACM Press.
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Abstract: The paradigm of "human computation" seeks to harness human abilities to solve computational problems or otherwise perform distributed work that is beyond the scope of current AI technologies. One aspect of human computation has become known as "games with a purpose" and seeks to elicit useful computational work in fun (typically) multi-player games. Human computation also encompasses distributed work (or "peer production") systems such as Wikipedia and Question and Answer forums. In this short paper, we survey existing game-theoretic models for various human computation designs, and outline research challenges in advancing a theory that can enable better design.
Published Version: http://portal.acm.org/citation.cfm?id=1600171
Other Sources: http://www.eecs.harvard.edu/~shailij/papers/hcomp-position.pdf
Terms of Use: This article is made available under the terms and conditions applicable to Open Access Policy Articles, as set forth at http://nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of-use#OAP
Citable link to this page: http://nrs.harvard.edu/urn-3:HUL.InstRepos:3996847

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  • FAS Scholarly Articles [7175]
    Peer reviewed scholarly articles from the Faculty of Arts and Sciences of Harvard University
 
 

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