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Delayed-response strategies in repeated games with observation lags
(Elsevier BV, 2014)
We extend the folk theorem of repeated games to two settings in which players' information about others' play arrives with stochastic lags. In our first model, signals are almost-perfect if and when they do arrive, that ...
Generalized Random Utility Models with Multiple Types
(Neural Information Processing Systems Foundation, Inc., 2013)
We propose a model for demand estimation in multi-agent, differentiated product settings and present an estimation algorithm that uses reversible jump MCMC techniques to classify agents' types. Our model extends the popular ...
The Evolution of Two-Sided Markets: A Dynamic Model
(2010)
Static models of two-sided markets often lead to multiple equilibria as a result of increasing return to demand. Typically the market can be monopolistic or oligopolistic in equilibrium. We provide a simple dynamic model ...