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CitationGu, Xianfeng, Steven J. Gortler, and Hugues Hoppe. 2002. Geometry images. In Proceedings of ACM SIGGRAPH 2002, July 21-26, 2002, San Antonio, Texas. New York, N.Y.: Association for Computing Machinery. Also published as Proceedings of ACM SIGGRAPH 2002. Special Issue, ACM Transactions on Graphics 21(3): 355-361.
AbstractSurface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, which has advantages for many graphics applications. However, current techniques for remeshing arbitrary surfaces create only semi-regular meshes. The original mesh is typically decomposed into a set of disk-like charts, onto which the geometry is parametrized and sampled. In this paper, we propose to remesh an arbitrary surface onto a completely regular structure we call a geometry image. It captures geometry as a simple 2D array of quantized points. Surface signals like normals and colors are stored in similar 2D arrays using the same implicit surface parametrization --- texture coordinates are absent. To create a geometry image, we cut an arbitrary mesh along a network of edge paths, and parametrize the resulting single chart onto a square. Geometry images can be encoded using traditional image compression algorithms, such as wavelet-based coders.
Citable link to this pagehttp://nrs.harvard.edu/urn-3:HUL.InstRepos:2641681
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