Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
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CitationPfister, Hanspeter, Arie Kaufman, and Tzi-Cker Chiueh. 1994. Cube-3: A real-time architecture for high-resolution volume visualization. In Proceedings of the 1994 symposium on Volume visualization: October 17-18, 1994, Washington, D.C., ed. A. Kaufman and W. Kruege, 75-82. New York, N.Y.: Association for Computing Machinery.
AbstractThis paper describes a high-performance special-purpose
system, Cube-3, for displaying and manipulating high-
resolution volumetric datasets in real-time. A primary
goal of Cube-3 is to render 512^3, 16-bit per voxel,
datasets at about 30 frames per second. Cube-3 implements a ray-casting algorithm in a highly-parallel and
pipelined architecture, using a 3D skewed volume memory, a modular fast bus, 2D skewed bu ffers, 3D interpolation and shading units, and a ray projection cone.
Cube-3 will allow users to interactively visualize and
investigate in real-time static (3D) and dynamic (4D)
high-resolution volumetric datasets.
Citable link to this pagehttp://nrs.harvard.edu/urn-3:HUL.InstRepos:4238997
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