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Architectures for Real-Time Volume Rendering

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1999

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Elsevier
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Pfister, Hanspeter. 1999. Architectures for real-time volume rendering. Future Generation Computer Systems 15(1): 1-9.

Abstract

Over the last decade, volume rendering has become an invaluable visualization technique for a wide variety of applications. This paper reviews three special-purpose architectures for interactive volume rendering: texture mapping, VIRIM, and VolumePro. Commercial implementations of these architectures are available or underway. The discussion of each architecture will focus on the algorithm, system architecture, memory system, and volume rendering performance.

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computer graphics, graphics processors, hardware architecture, special-purpose and application-level systems, volume rendering

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Architectures for Real-Time Volume Rendering… : DASH Story 2015-06-30
The David Heath from this article is my cousin. My son has 2 rare genetic disorders, Long QT Syndrome and Wilson's Disease. Although the 3D MRI was not instrumental in [his] diagnostics, we are proud to think that it may be instrumental in helping others. Thanks.