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Motion-Synthesis Techniques for 2D Articulated Figures

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1994

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Fukunaga, Alex, Lloyd Hsu, Peter Reiss, Andrew Shuman, Jon Christensen, Joe Marks, and J. Thomas Ngo. 1994. Motion-Synthesis Techniques for 2D Articulated Figures. Harvard Computer Science Group Technical Report TR-05-94.

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Abstract

In this paper we extend previous work on automatic motion synthesis for physically realistic 2D articulated figures in three ways. First, we describe an improved motion-synthesis algorithm that runs substantially faster than previously reported algorithms. Second, we present two new techniques for influencing the style of the motions generated by the algorithm. These techniques can be used by an animator to achieve a desired movement style, or they can be used to guarantee variety in the motions synthesized over several runs of the algorithm. Finally, we describe an animation editor that supports the interactive concatenation of existing, automatically generated motion controllers to produce complex, composite trajectories. Taken together, these results suggest how a usable, useful system for articulated-figure motion synthesis might be developed.

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Spacetime constraints, controller synthesis, banked stimulus response (BSR) controllers, stochastic optimization, evolutionary computation

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