Publication:
Scratch for Budding Computer Scientists

Thumbnail Image

Date

2007

Published Version

Journal Title

Journal ISSN

Volume Title

Publisher

Association of Computing Machinery
The Harvard community has made this article openly available. Please share how this access benefits you.

Research Projects

Organizational Units

Journal Issue

Citation

Malan, David J. and Henry H. Leitner. 2007. Scratch for Budding Computer Scientists. ACM SIGCSE Bulletin 39(1): 223-227.

Research Data

Abstract

Scratch is a "media-rich programming environment" recently developed by MIT's Media Lab that "lets you create your own animations, games, and interactive art." Although Scratch is intended to "enhance the development of technological fluency [among youths] at after-school centers in economically disadvantaged communities," we find rarkable potential in this programming environment for higher education as well.We propose Scratch as a first language for first-time programmers in introductory courses, for majors and non-majors alike. Scratch allows students to program with a mouse: programmatic constructs are represented as puzzle pieces that only fit together if "syntactically" appropriate. We argue that this environment allows students not only to master programmatic constructs before syntax but also to focus on probls of logic before syntax. We view Scratch as a gateway to languages like Java.To validate our proposal, we recently deployed Scratch for the first time in higher education via harvard Summer School's Computer Science S-1: Great Ideas in Computer Science, the summertime version of a course at harvard College. Our goal was not to improve scores but instead to improve first-time programmers' experiences. We ultimately transitioned to Java, but we first introduced programming itself via Scratch. We present in this paper the results of our trial.We find that, not only did Scratch excite students at a critical time (i.e.,, their first foray into computer science), it also familiarized the inexperienced among the with fundamentals of programming without the distraction of syntax. Moreover, when asked via surveys at term's end to reflect on how their initial experience with Scratch affected their subsequent experience with Java, most students (76%) felt that Scratch was a positive influence, particularly those without prior background. Those students (16%) who felt that Scratch was not an influence, positive or negative, all had prior programming experience.

Description

Other Available Sources

Keywords

programming, scratch, languages, Java

Terms of Use

This article is made available under the terms and conditions applicable to Other Posted Material (LAA), as set forth at Terms of Service

Endorsement

Review

Supplemented By

Referenced By

Related Stories

Story
Scratch for Budding Computer Scientists… : DASH Story 2014-04-06
I'm writing my masters thesis in educational technology. This paper contained information relevant to my research topic, and I wouldn't have been able to incorporate this into my thoughts with the generosity of Harvard.
Story
Scratch for Budding Computer Scientists… : DASH Story 2015-08-26
I work for a very small non-profit in a community with limited access to resources. Applications for grants, program funding requests, and reports all rely heavily on being able to justify with research that these methods work and are worth the investment. After graduating college, I no longer have access to academic libraries with research articles. Because of programs like MDASH I can still find relevant resources to guide and justify programs at my agency. We are working to develop a computer science program for students at the local high school -- and in order to secure commitments from the school system and local agencies we have to make a compelling case for why it will help area youth. Access to articles like this make that possible.