Publication:
Learning and Equilibrium

Thumbnail Image

Date

2009

Journal Title

Journal ISSN

Volume Title

Publisher

Annual Reviews
The Harvard community has made this article openly available. Please share how this access benefits you.

Research Projects

Organizational Units

Journal Issue

Citation

Fudenberg, Drew, and David K. Levine. 2009. Learning and equilibrium. Annual Review of Economics 1: 385–420.

Research Data

Abstract

The theory of learning in games studies how, which and what kind of equilibria might arise as a consequence of a long-run non-equilibrium process of learning, adaptation and/or imitation. If agents’ strategies are completely observed at the end of each round, and agents are randomly matched with a series of anonymous opponents, fairly simple rules perform well in terms of the agent’s worst-case payoffs, and also guarantee that any steady state of the system must correspond to an equilibrium. If (as in extensive-form games) players do not observe the strategies chosen by their opponents, then learning is consistent with steady states that are not Nash equilibria because players can maintain incorrect beliefs about off-path play. Beliefs can also be incorrect due to cognitive limitations and systematic inferential errors.

Description

Other Available Sources

Keywords

non-equilibrium dynamics, bounded rationality, Nash equilibrium, selfconfirming equilibrium

Terms of Use

This article is made available under the terms and conditions applicable to Open Access Policy Articles (OAP), as set forth at Terms of Service

Endorsement

Review

Supplemented By

Referenced By

Related Stories