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Sheared Interpolation and Gradient Estimation for Real-Time Volume Renderings
(Eurographics Association, 1994)
In this paper we present a technique for the interactive
control and display of static and dynamic 3D datasets.
We describe novel ways of tri-linear interpolation and
gradient estimation for a real-time volume ...
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
(Association for Computing Machinery, 1994)
This paper describes a high-performance special-purpose
system, Cube-3, for displaying and manipulating high-
resolution volumetric datasets in real-time. A primary
goal of Cube-3 is to render 512^3, 16-bit per ...
Generation of Transfer Functions with Stochastic Search Techniques
(IEEE Computer Society Press, 1996)
This paper presents a novel approach to assist the
user in exploring appropriate transfer functions for the
visualization of volumetric datasets. The search for a
transfer function is treated as a parameter optimization ...
Cube-4 - A Scalable Architecture for Real-Time Volume Rendering
(Association for Computing Machinery, 1996)
We present Cube-4, a special-purpose volume rendering architecture
that is capable of rendering high-resolution (e.g., 1024^3)
datasets at 30 frames per second. The underlying algorithm, called
slice-parallel ray-casting, ...
Towards a Scalable Architecture for Real-Time Volume Rendering
(Eurographics Association, 1995)
In this paper we present our research eff orts towards a
scalable volume rendering architecture for the real-time
visualization of dynamically changing high-resolution
datasets. Using a linearly skewed memory interleaving ...